Motion Short Notes Class 9 Science Chapter 8

Motion Short Notes | Class 9

Introduction

Motion is the change in position of an object with respect to time. It is a very common phenomenon in our daily life, e.g., a car on the road, a walking person, or a rolling ball.

→Types of Motion

  1. Rectilinear Motion: Motion in a straight line. For example, a car on a straight road.
  2. Circular Motion: Motion in a circular path. For example, the motion of the Earth around the Sun.
  3. Oscillatory Motion: Motion that takes place repeatedly in a regular cycle. For example, the motion of a pendulum.

  • Scalar quantity :Scalars are physical quantities that have only magnitude (size or amount) and no direction.
  • Vector Quantity: Vectors are physical quantities that have both magnitude and direction.

Distance and Displacement

Distance

  • Definition: Distance is the total length of the path traveled by an object, regardless of direction.
  • Depends on the path covered
  • Scalar (only magnitude).
  • Always positive.
  • Nature: It is a scalar quantity, i.e., it has only magnitude and no direction.
  • Example: If you go around a park and travel 500 meters, the distance is 500 meters regardless of the path covered.

Displacement

  • Definition: Displacement is the shortest distance from the initial to the final position of an object, along with the direction.
  • Depends only on the initial and final positions.
  •  Vector (magnitude and direction)
  • Can be positive, negative, or zero.
  • Nature: It is a vector quantity, i.e., it has both magnitude and direction.
  • Example: If you go around a park and travel 500 meters and reach back to the initial position, your displacement is 0 meters since your initial and final positions are the same.

Uniform and Non-Uniform Motion

Uniform Motion

  • Uniform motion is when an object covers equal distances in equal time intervals.
  • The speed is constant during the motion.
  • The object generally travels in a straight line.
  • Because the speed is constant, the acceleration is zero.
  • Examples : A car moving at a constant speed of 60 km/h on a straight road.

              The hands of a clock traveling at a constant speed.

Non-Uniform Motion

  • Non-uniform motion is when an object covers unequal distances in equal time intervals.
  • The speed of the object is not constant during motion
  • The path may be non-straight
  • The object accelerates or decelerates
  • Example: A car accelerating or decelerating as it travels.

→Two Types of non-uniform motion

1. Accelerated Motion

  • Definition: When the speed of an object increases with time.
  • Example: A car accelerating as it moves away from a traffic light.

2. Decelerated Motion

  • Definition: When the speed of an object decreases with time.
  • Example: A car slowing down as it approaches a stop sign.

Speed

Speed: Speed is the distance covered by an object in one unit of time. It is a scalar quantity, i.e., it has only magnitude and no direction.

Formula: The formula for speed is:

                      Speed=Time/Distance​

where distance is the complete length of the path covered by the object, and time is the time to cover that distance.

__Types of Speed__

1. Uniform Speed:

  • When an object covers equal distances in equal time intervals, it is said to be traveling with uniform speed.
  • Example: A car traveling at a constant speed of 60 km/h.

2. Non-Uniform Speed

  • When an object travels unequal distances in equal time intervals, it is said to be moving with non-uniform speed.
  • Example: A car accelerating or decelerating while traveling.

Velocity

Velocity: Velocity is the rate of change of displacement of an object. Velocity is a vector quantity, i.e., it has both magnitude and direction.

Formula: The formula for velocity is:

        Velocity=Time/Displacement​

where displacement is the shortest distance between the initial and final position of the object, and time is the time taken to travel that distance.

Acceleration

  • Acceleration: Acceleration is the rate of change of velocity of an object with respect to time. Acceleration is a vector quantity, i.e., it has both magnitude and direction.
  • Formula: The formula for acceleration is:
  • Acceleration=Time Taken Change in Velocity​=tv−u​

where:

  • ( v ) = Final velocity
  • ( u ) = Initial velocity
  • ( t ) = Time taken for the change in velocity

Units of Acceleration

  • The SI unit of acceleration is meters per second squared (m/s²).

Graphical Representation of Motion

 1. Distance-Time Graph

  • Uniform Motion: The distance-time graph of an object moving with uniform speed is a straight line. The slope of the line is the speed.
  • Example: A car traveling with a constant speed of 60 km/h will have a straight-line graph.
  • Non-Uniform Motion: The distance-time graph of an object moving with non-uniform speed is a curved line.
  • Example: A car accelerating or decelerating will have a curved graph.

2. Velocity-Time Graph

  • Uniform Velocity: The velocity-time graph of an object moving with uniform velocity is a straight line parallel to the time axis.
  • Example: A car traveling with a constant velocity of 60 km/h east.
  • Uniform Acceleration: For an object with uniform acceleration, the velocity-time graph is a straight line with constant slope.
  • Example: A car uniformly accelerating.
  • Non-Uniform Acceleration: For an object with non-uniform acceleration, the velocity-time graph is a curved line.
  • Example: A car accelerating non-uniformly.

3. Acceleration-Time Graph

  • Constant Acceleration: For an object with constant acceleration, the acceleration-time graph is a straight line parallel to the time axis.
  • Example: A car uniformly accelerating at 2 m/s².
  • Variable Acceleration: For an object with variable acceleration, the acceleration-time graph is a curved line.
  • Example: A car with variable acceleration.

Key Points

  • Slope of Distance-Time Graph: Represents speed.
  • Slope of Velocity-Time Graph: Represents acceleration.
  • Area under Velocity-Time Graph: Represents displacement.
  • Area under Acceleration-Time Graph: Represents change in velocity.

Equation of Motion by Graphical Method

1. First Equation: v=u+atv=u+at

  • Where v = final velocity, u = initial velocity, aa = acceleration, tt = time.

2. Second Equation: s=ut+1/2at^2

  • where s = displacement

3. Third Equation: v^2=u^2+2as

Graphical Representation:

1. Velocity-Time Graph:

  • To find displacement (ss), calculate the area under the curve:
  • For rectangles and triangles, using Area=base×heightArea=base×height.

2. Analyzing Relationships:

  • From the nature of the graphs (linearity, curves), deduce whether the motion is uniform or accelerated.

Example Analysis:

  • If a velocity-time graph shows a straight upward line:
  • The object is uniformly accelerating.
  • The slope will give acceleration.
  • Use area calculation to find displacement in the time interval.

Uniform Circular Motion

Uniform circular motion is the motion of an object that travels in a circular path at a constant speed.